Ork Warrior Unity Asset

Ork Warrior Unity Asset
Ork Warrior Unity Asset Ork Warrior Unity Asset Ork Warrior Unity Asset Ork Warrior Unity Asset Ork Warrior Unity Asset Ork Warrior Unity Asset
Artist: Mr. Necturus
Price: $25.00
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Low polygonal game_ready model of Ork Warrior 
 
Character has 38 animations.
 
 
Ork warrior animation list.
 
1) ORC_2W_walk: 0 – 35 fr.,
2) ORC_2W_Run: 36 – 58 fr.,
3) ORC_2W_Jump_runing: 59 – 99 fr.,
4) ORC_2W_Sneaking: 100 – 150 fr.,
 
5) ORC_2W_StandingFree: 151 – 251 fr.,
6) ORC_2W_boring: 252 – 377 fr.,
7) ORC_2W_Looking_around: 378 – 554 fr.,
8) ORC_2W_Stretching: 555 – 655 fr.,
 
9) ORC_2W_Talking_A: 656 – 701 fr.,
10) ORC_2W_Use_object: 702 – 742 fr.,
11) ORC_2W_Explanation: 743 – 788 fr.,
12) ORC_2W_Shrugs: 789 – 834  fr.,
 
13) ORC_2W_charging: 835 – 857 fr.,
14) ORC_2W_combat_mode: 858 – 908 fr.,
 
15) ORC_2W_dodge_backwards: 909 – 944 fr.,
16) ORC_2W_dodge_to_left: 945 – 980 fr.,
17) ORC_2W_dodge_to_right: 981 – 1016 fr.,
 
18) ORC_2W_duck_below_high_swing: 1017 – 1052 fr.,
 
19) ORC_2W_Hit_from_back: 1053 – 1088 fr.,
20) ORC_2W_Hit_from_front: 1089 – 1124 fr.,
21) ORC_2W_Hit_from_left: 1125 – 1160 fr.,
22) ORC_2W_Hit_from_righ: 1161 – 1196 fr.,
 
23) ORC_2W_L_parry_from_stright_down: 1167 – 1232 fr.,
24) ORC_2W_L_parry_mid_front: 1233 – 1268 fr.,
25) ORC_2W_L_parry_mid_left: 1269 – 1304 fr.,
 
26) ORC_2W_Dying_A: 1305 – 1370 fr.,
27) ORC_2W_Dying_B: 1371 – 1411 fr.,
 
28) ORC_2W_L_swing_high_straight_down: 1412 – 1447 fr.,
29) ORC_2W_L_swing_mid_left: 1448 – 1483 fr.,
30) ORC_2W_L_swing_mid_right: 1484 – 1519 fr.,
 
31) ORC_2W_L_thrust_mid: 1520 – 1555 fr.,
 
32) ORC_2W_R_parry_from_stright_down: 1556 – 1591 fr.,
33) ORC_2W_R_parry_mid_front: 1592 – 1627 fr.,
34) ORC_2W_R_parry_mid_right: 1628 – 1663 fr.,
 
35) ORC_2W_R_swing_high_straight_down: 1664 – 1699 fr.,
36) ORC_2W_R_swing_mid_left: 1700 – 1735 fr.,
37) ORC_2W_R_swing_mid_right: 1736 – 1771 fr.,
 
38) ORC_2W_R_thrust_mid: 1772 – 1807 fr.,
 
 
One ork model with 2 swords has 1436 polygons and 1361 vertexes.
 
Model have textures: diffuse, specular and normals maps. 
Textures are TIF file format 2048x2048 for ork and 1024x1024 for sword.

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© Copyright 2012 Mr.Necturus.